Embark on a journey into the unknown and face the terrors of H.P. Lovecraft's mythos in Visions of the Unspeakable, a first-person shooter unlike any other. Brace yourself for a hair-raising adventure filled with eldritch monsters and mind-bending horrors.
- Contributed to the ongoing game design and development of Visions of the Unspeakable, a cooperative first-person shooter inspired by H.P. Lovecraft's mythos.
- Designed and implemented AI for various enemy types and the final boss, utilizing pathfinding and flocking algorithms.
- Currently leading the game logic architecture, ensuring its seamless integration into the overall design.
- Demonstrated expertise in AI implementation, resulting in successful creation of diverse and challenging enemies.
- TechUnity
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